Top-down pixel farming: buy seeds, keep soil moist, harvest crops, sell for gold at the shipping box.


Gameplay

- **1–4** — switch tools: hoe, plant, water, harvest. **WASD** — move.

- **Hold left mouse** on a tile in range to channel the action (only when the tool matches that tile’s state).

- **R** — cycle seed type (carrot / wheat / tomato).

- **E** near the **merchant** (left side of the map) — open the shop and spend **gold** on seeds. Near the **shipping box** (right side) — sell **all crops in your bag** for gold in one action.

- Tilled soil is **dry** or **moist**: after watering, moisture lasts for a limited time, then the tile dries out. **Crops only grow while the tile is moist**; each crop needs a different amount of moist time to reach maturity. If the soil dries, growth pauses until you water again (progress is not reset).

- Harvested crops go to your **bag**, then you cash them in at the shipping box.

Tips

- The channel bar only appears when you are in range and the tile is valid for the current tool.

- **Esc** closes the shop or shipping UI.


Published 3 days ago
StatusPrototype
PlatformsHTML5
Authorwillzgames
GenreSimulation, Role Playing
Made withGodot
TagsCasual, Farming, Farming Simulator, Relaxing
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AI DisclosureAI Assisted, Graphics

Development log

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