FarmingGame
Top-down pixel farming: buy seeds, keep soil moist, harvest crops, sell for gold at the shipping box.
Gameplay
- **1–4** — switch tools: hoe, plant, water, harvest. **WASD** — move.
- **Hold left mouse** on a tile in range to channel the action (only when the tool matches that tile’s state).
- **R** — cycle seed type (carrot / wheat / tomato).
- **E** near the **merchant** (left side of the map) — open the shop and spend **gold** on seeds. Near the **shipping box** (right side) — sell **all crops in your bag** for gold in one action.
- Tilled soil is **dry** or **moist**: after watering, moisture lasts for a limited time, then the tile dries out. **Crops only grow while the tile is moist**; each crop needs a different amount of moist time to reach maturity. If the soil dries, growth pauses until you water again (progress is not reset).
- Harvested crops go to your **bag**, then you cash them in at the shipping box.
Tips
- The channel bar only appears when you are in range and the tile is valid for the current tool.
- **Esc** closes the shop or shipping UI.
| Published | 3 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | willzgames |
| Genre | Simulation, Role Playing |
| Made with | Godot |
| Tags | Casual, Farming, Farming Simulator, Relaxing |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Graphics |
Development log
- v0.1.03 days ago


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